Matching Decompilations — Switch (Game Decompilations & Reimplementations): open-source projects that exist because someone reverse engineered a closed product, sorted by GitHub stars.
Decompilation of The Legend of Zelda: Breath of the Wild (Switch 1.5.0)
Decompilation of Minecraft: Nintendo Switch Edition
Matching decompilation of Super Mario Odyssey (Switch, 2017)
Decompilation of sead, Nintendo's first-party C++ standard library
Decompilation of agl, a graphics library used in first-party Nintendo games
Matching decompilation of LEGO City Undercover (Switch, 2017)
Super Mario 3D World + Bowser's Fury 1.1 decompilation
Decompilation of Super Mario Odyssey 1.0.0 (Switch)
Matching decompilation of Super Smash Bros. Ultimate (Switch, AArch64)
Decompilation of Nintendo's EventFlow (evfl) library used in Switch games
Decompilation of The Legend of Zelda: Link's Awakening (Switch)
Matching decompilation of Xenoblade Chronicles 2 (Switch, v1.0.0)
Matching decompilation of Pokémon Sword (Switch, 2019)
Decompilation of Splatoon 2 3.1.0 (Switch)
Matching reconstruction of Scott Pilgrim vs. The World: The Game - Complete Edition (Switch)
Matching decompilation of Pokémon Sword and Shield pawn .amx scripts (Switch)
Decompilation of Xenoblade Chronicles 2 (Switch)
Decompilation of The Legend of Zelda: Tears of the Kingdom (Switch)
Decompilation of Captain Toad: Treasure Tracker (Switch, v1.3.0)
Matching decompilation of Hyrule Warriors: Definitive Edition (Switch)