Matching Decompilations — Arcade (Game Decompilations & Reimplementations): open-source projects that exist because someone reverse engineered a closed product, sorted by GitHub stars.
Decompilation of Namco System 22 arcade games
Matching decompilation of Sonic the Fighters (Sega Model 2 arcade, 1996)
Decompilation of Time Crisis (Arcade)
Disassembly of the Asteroids arcade game firmware
Sonic the Fighters Disassembly
Disassembly and hacking kit for Donkey Kong (arcade)
Source code reconstruction of the 1983 Sinistar arcade game
Byte-matched decompilation of Street Fighter III: 3rd Strike (CPS3 arcade)
Decompilation of Jackal (Arcade)
Disassembly and analysis of Metal Slug (Neo Geo)
Decompilation of SegaSonic the Hedgehog (Sega System 32 arcade, 1993)
Commented disassembly of the Galaga arcade game with a C translation
Defender arcade game code reverse engineered back into source
Disassembly of the Major Havoc arcade game (Atari)
Rust decompilation port of Hydro Thunder and H2Overdrive
Disassembled audio firmware of the Star Wars arcade game (Atari, 1983)
Annotated disassembly of the Commando arcade game
Annotated disassembly of the Galaxian arcade game
Matching decompilation of F-Zero AX (Triforce arcade, 2003)
Disassembly of Gorf (Bally Astrocade)
Annotated disassembly of the Robotron: 2084 arcade game
Byte-matching decompilation of Street Fighter III: 2nd Impact (CPS3 arcade)
Matching decompilation of a 2000s arcade rhythm game (EZ2DJ)
Matching decompilation of Mario Kart Arcade GP 2 main.dol (Triforce arcade)
Disassembled SHARC code of the Sonic the Fighters arcade game
Disassembly of the Altered Beast arcade game
Byte-exact disassembly and C port of Battlezone (Atari arcade, 1980)
Disassembly of the Bubble Bobble arcade PS4 microcontroller code
Decompilation of Hydro Thunder (1999)
Full disassembly and C port of the Lunar Lander arcade game (Atari, 1979)
Decompilation of Marvel vs. Capcom 2 (Sega NAOMI arcade)
68K disassembly of the Mega Play arcade version of Sonic the Hedgehog
Clean-room Rust decompilation of Namco's Dig Dug arcade game (1982)
Annotated disassembly and C port of Omega Race (Midway arcade, 1981)
Disassembly of the Punch-Out!! arcade game (1984)
Experimental decompilation of Rhythm Tengoku (arcade)
Recompilation of the Space Invaders arcade game into native C
Function maps and decompilation of Splatterhouse (arcade) and its Genesis sequels
Full disassembly and C port of the Star Wars arcade game (Atari, 1983)
Decompilation of Super Street Fighter II Turbo
Full disassembly and C port of Tempest (Atari arcade, 1981)
Commented 6809 disassembly of The Empire Strikes Back arcade game (Atari, 1985)
Full disassembly and C port of Asteroids Deluxe (Atari arcade, 1981)
Annotated disassembly of the Berzerk arcade game
Annotated disassembly and C port of Clowns (Midway arcade, 1978)
Comprehensive disassembly of arcade Donkey Kong
Full disassembly and C port of Gravitar (Atari arcade, 1982)
Disassembly of the Jungle King arcade game
Comprehensive disassembly of arcade Mario Bros.
Byte-exact decompilation research for Neo Turf Masters (Neo Geo)
Reconstructed source of the November 1982 pre-release version of Sinistar (arcade)
Semi-annotated disassembly of the Rampage arcade game
Disassembly of the sound ROM of Blaster (Williams arcade, 1983)
Disassembly of the sound ROM of Inferno (Williams arcade, 1984)
Disassembly of the sound ROM of Mystic Marathon (Williams arcade, 1984)
Full disassembly and C port of Space Duel (Atari arcade, 1982)
Matching decompilation of Tetris: The Absolute The Grand Master 2 PLUS (Psikyo arcade)
Annotated disassembly of Warlords (Atari arcade, 1980)